November FSLTL Update
Sim Update 11
Asobo has changed its AI handling for SU11. Unfortunately, this has had a negative effect on AI behaviour injected via 3rd party software which includes FSLTL. The team has been in regular contact via their dev groups but at this stage, the changes are committed and cannot be delayed.
As result, SU11 will bring a significant impact on the FSLTL tool and any other 3rd Party AI addon. Whilst FSLTL can continue to be used, more errant AI behaviour can be expected, especially for arriving and landing traffic which cannot find its way to its destination via the STAR procedures Asobo has updated.
We will continue to liaise with Asobo in the hope this can be improved but for now, there is little we can do, unfortunately. Keep checking on our Discord chat for any community solutions or workarounds that come up in the meantime.
Our own FSLTL E190 has entered the paint shop and we hope to make it available very soon, E170 will follow in due course but has not been started as yet. CRJ700 is in testing using the FSX model under the Microsoft game content licence. We have also obtained permission from SBAI to include their A220 models in FSLTL so these will be started in the near future, a very nice addition to the package.
Finally but by no means least….we are working on an A380. Bear with us on this as there are a lot of windows to deal with
The Livery team has been highly active and we have plenty of new additions to bring. There are currently 1218 in the library. We've also made some large-scale changes and fixes to the models and Alpha layers which means a larger update to the base model pack is required, needing some support from the FBW team. Once ready, these will deploy.
That is it from the FSLTL team for this update, as always if you want to contribute, get in touch…but for now, we hope you continue to enjoy FSLTL as best able in this compromised SU11 phase.