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FSLTL Injector 1.6.0:
Improvements
The injector workaround for the long-landing bug introduced in the sim with SU12 is removed, as this has been fixed in SU13 by Asobo.
Separation config setting: ENABLED by default. (Unless you already have this setting in your config file and it's already set to 'No')
Injector handles an approach queue per airport, and as runways are allocated, runway per airport
Reduces speed of following aircraft to maintain reasonable separation of aircraft on approach
Enforces speed rules to AI on final approach, below 4000 ft, to help with seperation
Aircraft holding for departure will continue to hold if any approaching aircraft are on final within 10km of runway
Aircraft holding will also maintain hold until landing aircraft begin braking for runway exit, reducing the chances of aircraft taking off while arriving aircraft are still on the runway
Departing aircraft entering the runway will use higher taxi speeds for runway lineup, speeding up departure significantly
Egress Optimizations: As part of the Separation Control feature, we've added egress speed optimizations to assist aircraft in exiting the runway in a timely fashion. You may notice aircraft speed change abruptly as they leave the runway with this turned on.
NOTE: This feature is turned on/off with the Separation Control setting.
[00:26]
The SID/STAR options in the injector console window will now be visible to everyone (ENABLED by default for new installs; existing installs keep previous setting)
VFR: improvements to prevent aircraft that are no longer in FR24 from staying in the sim
AIG Model Fallback: We've changed the AIG models the injector might use for fallback, if installed. Previously, the injector would not use FAIB-based AIG models as they used older MDL formats. Now, the injector will only ignore individual models that use the MDL format, instead of a blanket exclude on FAIB-based models.
Matching rules: Will now look for registration matches with AIG liveries in certain scenarios. If the injector is already falling back to AIG models/liveries, the injector will look for a registration match before selecting a matching livery at random
Injector Console Window: To make it easier to find your FSLTL injector log file, the path to the log file will be shown in red text at the top of the injector console window when starting the injector
Injector Log File: rollover will now occur once injector log file has reached 10mb in size (5mb previously)
[00:26]
FSHud Integration Changes:
At the request of FSHud developers, the number of additional parked aircraft has been increased
PLEASE NOTE: For this change to take effect, you will need to delete your current injector config file that is used for FSHud. Once removed, a new FSHud-specific injector config file will automatically be created the next time you start the FSLTL injector with FSHud running.
config file name = "fsltl-trafficinjector-fshud-config.json"
path to the configuration folder is shown near the top of the injector console window.
Bug Fixes
Fixed livery processing issue when atc_id attribute was listed last in a [fltsim] section of aircraft.cfg
Known Issues (Approach Separation and Departure Handling):
Aircraft being forced on hold may taxi over the top of each other
Go-arounds are still possible, including when the runway is clear and during runway incursions
Aircraft approach speeds can get unrealistically slow while the injector attempts to create separation
IMPORTANT
The separation option is NOT to be used in conjunction with AI Ground / AI Flow / AI Separation. If you want/need to keep using those tools, turn OFF the separation option in the FSLTL injector. They will conflict with each other and lead to less than optimal results. We consider that combination as 'unsurpported'.
FSLTL Injector 1.6.1:
Bug Fixes
Removed some SU13 beta version check code that prevented the injector from connecting to the sim for a very small number of users
Improvements
The injector workaround for the long-landing bug introduced in the sim with SU12 is removed, as this has been fixed in SU13 by Asobo.
Separation config setting: ENABLED by default. (Unless you already have this setting in your config file and it's already set to 'No')
Injector handles an approach queue per airport, and as runways are allocated, runway per airport
Reduces speed of following aircraft to maintain reasonable separation of aircraft on approach
Enforces speed rules to AI on final approach, below 4000 ft, to help with seperation
Aircraft holding for departure will continue to hold if any approaching aircraft are on final within 10km of runway
Aircraft holding will also maintain hold until landing aircraft begin braking for runway exit, reducing the chances of aircraft taking off while arriving aircraft are still on the runway
Departing aircraft entering the runway will use higher taxi speeds for runway lineup, speeding up departure significantly
Egress Optimizations: As part of the Separation Control feature, we've added egress speed optimizations to assist aircraft in exiting the runway in a timely fashion. You may notice aircraft speed change abruptly as they leave the runway with this turned on.
NOTE: This feature is turned on/off with the Separation Control setting.
[00:26]
The SID/STAR options in the injector console window will now be visible to everyone (ENABLED by default for new installs; existing installs keep previous setting)
VFR: improvements to prevent aircraft that are no longer in FR24 from staying in the sim
AIG Model Fallback: We've changed the AIG models the injector might use for fallback, if installed. Previously, the injector would not use FAIB-based AIG models as they used older MDL formats. Now, the injector will only ignore individual models that use the MDL format, instead of a blanket exclude on FAIB-based models.
Matching rules: Will now look for registration matches with AIG liveries in certain scenarios. If the injector is already falling back to AIG models/liveries, the injector will look for a registration match before selecting a matching livery at random
Injector Console Window: To make it easier to find your FSLTL injector log file, the path to the log file will be shown in red text at the top of the injector console window when starting the injector
Injector Log File: rollover will now occur once injector log file has reached 10mb in size (5mb previously)
[00:26]
FSHud Integration Changes:
At the request of FSHud developers, the number of additional parked aircraft has been increased
PLEASE NOTE: For this change to take effect, you will need to delete your current injector config file that is used for FSHud. Once removed, a new FSHud-specific injector config file will automatically be created the next time you start the FSLTL injector with FSHud running.
config file name = "fsltl-trafficinjector-fshud-config.json"
path to the configuration folder is shown near the top of the injector console window.
Bug Fixes
Fixed livery processing issue when atc_id attribute was listed last in a [fltsim] section of aircraft.cfg
Known Issues (Approach Separation and Departure Handling):
Aircraft being forced on hold may taxi over the top of each other
Go-arounds are still possible, including when the runway is clear and during runway incursions
Aircraft approach speeds can get unrealistically slow while the injector attempts to create separation
IMPORTANT
The separation option is NOT to be used in conjunction with AI Ground / AI Flow / AI Separation. If you want/need to keep using those tools, turn OFF the separation option in the FSLTL injector. They will conflict with each other and lead to less than optimal results. We consider that combination as 'unsurpported'.
FSLTL Injector 1.6.1:
Bug Fixes
Removed some SU13 beta version check code that prevented the injector from connecting to the sim for a very small number of users